Archive for the ‘Sculpting’ Category

2nd Modern Kiwi

Posted: March 22, 2013 in Commissions, Sculpting


This second Kiwi is equipped with a Minimi support weapon.
As before, the weapon was made first using miliput sculpted onto a pin shaft – and that was cast before being added to the figure, so that I may use the weapon for other miniatures in the future.

Heavy cart horse

Posted: February 8, 2013 in Sculpting


This shows the process of bulking up wire to make the legs on a horse. I’m using milliput (standard grey) for several reasons, milliput sets harder than green – which I want for casting, and also it just blends and smooths very easily.


Having added wire for the leg armature (I’m using a fairly soft wire that I found in a DIY store ‘Homebase’) the muscle masses are added simply and then shaped using rubber tip clayshaper and a licked finger to blend into the body.



I’ve done horses often enough now to bend the wire fairly accurately by eye, but for beginners my tip which I still use when making a horse in a different scale is to google for an image of a horse from the side and also for a horse skeleton image – and print those out at the desired size. You can the trace the wire on the paper to match the legs on the image.







Norman Cavalry

Posted: January 31, 2013 in Sculpting

Norman cavalry are currently on the workbench.





Modern Kiwi

Posted: January 30, 2013 in Commissions, Sculpting

Commission sculpt for new company – more to follow.


The first job do with this sculpt was the Steyr weapon – and having sculpted it on the end of a pin, it needed to be pre-cast because a weapon like this is hard to make and very fiddly, and it’s delecate so it will be broken up when cast, so I needed pre-cast weapons to save making a new weapon each time I make a new figure. There are several variations on the weapon so this first one it the basic weapon – addtions like other sights, grenade launchers etc can now be added to the basic weapon as required.


I’ve now also done a support weapon – and again pre-cast it.